Repair Bridge
Hits and energy by mastery
It takes 5 ticks and can't progress below 2 orange mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 2+ | 1 | 5 | 15 |
| 4+ | 2 | 3 | 9 |
| 6+ | 3 | 2 | 6 |
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
Makes
At Vineyard Bridge · 5 ticks · 15 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Station
- Vineyard Bridge
- Mastery
- Orange mastery
- Mastery required
- 2
- Ticks
- 5
- Energy per tick
- 3
- Game ID
bridge_vineyard_repair
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[bridge_vineyard]
- talenttalent_orange
inputs[3]
0{2}
- idwooden_plank
- count4
1{2}
- idpolished_bronze
- count1
2{2}
- idstone_plate_1
- count4
- duration5
- energyPerTick3
- masteryLock2
techPoints{1}
- red2