Sourcemined
Graveyard Keeper 2
CraftVerified on build 25910882
Supply: Clothes I icon

Supply: Clothes I Conv

Hits and energy by mastery

It takes 12 ticks and can't progress below 6 orange mastery. Each hit adds a tick per full multiple of that requirement, up to 3:

MasteryTicks per hitHitsEnergy
6+11224
12+2612
18+348

Tools on the belt and perks add mastery; a zombie always works at the requirement.

Recipe

Takes

Makes

At Assembly bench II, Assembly bench III · 12 ticks · 24 energy

Need several, or the whole chain? The crafting planner works it out down to raw materials.

Perks that change it 1

Overview

Kind
Conveyor
Station
Assembly bench II
Mastery
Orange mastery
Mastery required
6
Ticks
12
Energy per tick
2
Game ID
conv_box_clothes_1

Unlocked by 1

Raw game dataAs stored in the game's GameBalance
  • kindcraft
  • stations[conveyor_assemblybench_t2, conveyor_assemblybench_t3]
  • talenttalent_orange
  • inputs[1]
    • 0{2}
      • idfabric_flax
      • count12
  • outputs[1]
    • 0{2}
      • idbox_clothes_1
      • count{1}
        • formula1+#zperk_tailor
  • duration12
  • energyPerTick2
  • masteryLock6
  • isConveyortrue
  • needsUnlocktrue
  • linkedPerks[zperk_factory_operative]
  • techPoints{1}
    • red6