Conv pins repair 8
Hits and energy by mastery
It takes 6 ticks and can't progress below 8 orange mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 8+ | 1 | 6 | 12 |
| 16+ | 2 | 3 | 6 |
| 24+ | 3 | 2 | 4 |
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
Makes
At Broken Conveyor Mechanism · 6 ticks · 12 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Station
- Broken Conveyor Mechanism
- Mastery
- Orange mastery
- Mastery required
- 8
- Ticks
- 6
- Energy per tick
- 2
- Game ID
conv_pins_repair_8
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[conveyor_place_pins_8_broken]
- talenttalent_orange
inputs[2]
0{2}
- idbronze_gear
- count4
1{2}
- idpolished_bronze
- count2
- duration6
- energyPerTick2
- masteryLock8
techPoints{2}
- red10
- blue4