River fish fillet 3
Hits and energy by mastery
It takes 5 ticks and can't progress below 3 green mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 3+ | 1 | 5 | 10 |
| 6+ | 2 | 3 | 6 |
| 9+ | 3 | 2 | 4 |
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
- 1×Any river fish 3
Makes
- 3, or 6 with Fish Filleter×River fish fillet
At Kitchen Table, Kitchen Table II · 5 ticks · 10 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Station
- Kitchen Table
- Mastery
- Green mastery
- Mastery required
- 3
- Ticks
- 5
- Energy per tick
- 2
- Game ID
fillet_fish_river_3
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[kitchen_table, kitchen_table_t2]
- talenttalent_green
inputs[1]
0{4}
- idgr_river_fish_3
- count1
- groupitems
- anyOf[fish_bream, fish_carp]
outputs[1]
0{2}
- idfillet_fish_river
count{1}
- formula3+3*#perk_fishcutter
- duration5
- energyPerTick2
- masteryLock3
- needsUnlocktrue
techPoints{1}
- green1