Sea fish fillet 3
Hits and energy by mastery
It takes 6 ticks and can't progress below 5 green mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 5+ | 1 | 6 | 12 |
| 10+ | 2 | 3 | 6 |
| 15+ | 3 | 2 | 4 |
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
- 1×Any sea fish 3
Makes
- 3, or 6 with Fish Filleter×Sea fish fillet
At Kitchen Table, Kitchen Table II · 6 ticks · 12 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Station
- Kitchen Table
- Mastery
- Green mastery
- Mastery required
- 5
- Ticks
- 6
- Energy per tick
- 2
- Game ID
fillet_fish_sea_3
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[kitchen_table, kitchen_table_t2]
- talenttalent_green
inputs[1]
0{4}
- idgr_sea_fish_3
- count1
- groupitems
- anyOf[fish_eel, fish_trout]
outputs[1]
0{2}
- idfillet_fish_sea
count{1}
- formula3+3*#perk_fishcutter
- duration6
- energyPerTick2
- masteryLock5
- needsUnlocktrue
techPoints{1}
- green1