Seed oil Pumpkin
Hits and energy by mastery
It takes 8 ticks and can't progress below 2 green mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 2+ | 1 | 8 | 8 |
| 4+ | 2 | 4 | 4 |
| 6+ | 3 | 3 | 3 |
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
- 4×Any pumpkin seed
Makes
- 2×Seed oil
At Millstone · 8 ticks · 8 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Station
- Millstone
- Mastery
- Green mastery
- Mastery required
- 2
- Ticks
- 8
- Energy per tick
- 1
- Game ID
seed_oil_pumpkin
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[millstone]
- talenttalent_green
inputs[1]
0{4}
- idgr_pumpkin_seed
- count4
- groupitems
- anyOf[pumpkin_seed:1, pumpkin_seed:2, pumpkin_seed:3]
outputs[1]
0{2}
- idseed_oil
- count2
- duration8
- energyPerTick1
- masteryLock2
- needsUnlocktrue
techPoints{1}
- green1