False Knight
A maggot driven mad by a strange force. Inhabits a stolen armoured shell.
Show on the map2 places, positioned with the game’s own compass code
Hunter’s notes
Weak creatures love to steal the strength of others. Their lives are brief and fearful, and they yearn to have the power to dominate those who have dominated them.
The notes unlock after 1 kill.
Nail hits to kill
Its 65 HP over the nail's damage per hit at each upgrade, plain and with Fragile or Unbreakable Strength (×1.5, rounded the game's way).
| Nail | Damage | Hits | With Strength |
|---|---|---|---|
| Old Nail | 5 | 13 | 9 (8 a hit) |
| Sharpened Nail | 9 | 8 | 5 (14 a hit) |
| Channelled Nail | 13 | 5 | 4 (20 a hit) |
| Coiled Nail | 17 | 4 | 3 (26 a hit) |
| Pure Nail | 21 | 4 | 3 (32 a hit) |
Where it is, its HP and Geo there 1
HP and Geo are read from each scene’s own HealthManager, so they’re exact for that place. Geo with Fragile Greed follows the game’s rule: each coin size gets 20% more coins, rounded up.
| Area | HP | Geo | With Greed | Placed | Map |
|---|---|---|---|---|---|
| Elsewhere | 65 | 0 | 0 | 1 | Show |
Overview
- HP
- 65
- Kills for the Hunter’s notes
- 1
- Placed copies
- 1
- Kind
- Enemy