Lost Civilization Lantern
Variants 2
| Version | Quality | Level | Best source |
|---|---|---|---|
| Lost Civilization Lantern | — | — | Lost Civilization Lantern · 100% |
| Lost Civilization Lantern | — | — | — |
Overview
- Category
- Lighting
- Kind
- Block
- Game ID
Furniture_Human_Ruins_Lantern
How to get it
Drops 1
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Lost Civilization Lantern | Break by hand | 100% | 1 | 1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Lost Civilization Lantern | 1 | 10 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Raw game dataResolved from Server/Item/Items/Furniture/Human/Unique/Furniture_Human_Ruins_Lantern.json and its parents
- categoryFurniture.Lighting
- categories[Furniture.Lighting]
- iconIcons/ItemsGenerated/Furniture_Human_Ruins_Lantern.png
- setFurniture_Human
- isBlocktrue
- hasIcontrue