Sourcemined
Hytale
BlockVerified on v0.7.2

Ice

Overview

Category
Rocks
Kind
Block
Game ID
Rock_Ice

How to get it

Drops 3

SourceHowChanceAverageRange
Cracked Ice TrapBlockMine or break100%11
IciclesBlockMine or break100%11
Large IciclesBlockMine or break100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Salvage 1

Salvaging these at a Salvage bench gives this item back:

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Cracked Ice TrapMine or break110100%100%100%
IciclesMine or break110100%100%100%
Large IciclesMine or break110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

When broken or harvested

Mine or breakRock
Drops: Mine or break
ItemChanceAverageRange
Ice100%11

Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe

Used to make 2

Raw game dataResolved from Server/Item/Items/Rock/Ice/Rock_Ice.json and its parents
  • categoryBlocks.Rocks
  • categories[Blocks.Rocks]
  • iconIcons/ItemsGenerated/Rock_Ice.png
  • setRock_Ice
  • isBlocktrue
  • gathering[1]
    • 0{4}
      • howBreaking
      • gatherTypeRocks
      • droplistRock_Ice
      • handHits29
  • hasIcontrue