Sourcemined
Hytale
ItemcommonVerified on v0.7.2

Copper Pickaxe

Great at breaking stone and ore blocks.

Overview

Quality
common
Item level
12
Category
Tools
Durability
300
Kind
Item
Game ID
Tool_Pickaxe_Copper

Damage per attack

AttackPhysical
Pickaxe Mine1

Base damage before armor and buffs.

How to get it

Craft

Workbench3 s

Need several? The crafting calculator expands this recipe down to raw materials.

Other loot tables 31

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Zone3 Kweebec Tier15.9%0.06
Zone3 Outlander Tier15.9%0.06
Zone3 Undead Tier15.9%0.06
Zone3 Encounters Tier15.9%0.06
Portals Oasis5.9%0.06
Zone2 Undead Tier35.9%0.06
Zone2 Encounters Tier35.9%0.06
Zone3 Trork Tier15.9%0.06
Zone3 Kweebec Tier25.6%0.06
Zone3 Outlander Tier25.6%0.06
Zone3 Undead Tier25.6%0.06
Zone3 Encounters Tier25.6%0.06
Zone2 Encounters Tier45.6%0.06
Zone3 Trork Tier25.6%0.06
Zone2 Feran Tier21.5%0.02
Zone1 Encounters Tier41.5%0.02
Zone2 Encounters Tier21.5%0.02
Zone2 Undead Tier21.5%0.02
Zone1 Kweebec Tier30.97%0.01
Zone1 Trork Tier30.97%0.01
Zone2 Feran Tier10.97%0.01
Zone1 Undead Tier30.97%0.01
Zone2 Encounters Tier10.97%0.01
Zone2 Undead Tier10.97%0.01
Zone1 Encounters Tier30.97%0.01
Zone1 Goblin Tier30.97%0.01
Zone1 Kweebec Tier20.67%0.01
Zone1 Goblin Tier20.67%0.01
Zone1 Undead Tier20.67%0.01
Zone1 Encounters Tier20.67%0.01
Zone1 Trork Tier20.67%0.01

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Tool/Pickaxe/Tool_Pickaxe_Copper.json and its parents
  • qualityCommon
  • level12
  • categoryItems.Tools
  • categories[Items.Tools]
  • maxDurability300
  • iconIcons/ItemsGenerated/Tool_Pickaxe_Copper.png
  • damage{1}
    • Pickaxe_Mine{1}
      • Physical1
  • tool{2}
    • Specs[16]
      • 0{2}
        • Power1
        • GatherTypeSoftBlocks
      • 1{2}
        • Power0.5
        • GatherTypeSoils
      • 2{2}
        • Power0.05
        • GatherTypeWoods
      • 3{3}
        • Power0.35
        • GatherTypeRocks
        • Quality2
      • 4{2}
        • Power0.5
        • GatherTypeBenches
      • 5{4}
        • Power0.001
        • GatherTypeMetals
        • IsIncorrecttrue
        • HitSoundLayerSFX_Pickaxe_Impact_Poor
      • 6{2}
        • Power0.12
        • GatherTypeVolcanicRocks
      • 7{2}
        • Power0.25
        • GatherTypeOreCopper
      • 8{2}
        • Power0.125
        • GatherTypeOreIron
      • 9{2}
        • Power0.125
        • GatherTypeOreSilver
      • 10{2}
        • Power0.125
        • GatherTypeOreGold
      • 11{2}
        • Power0.084
        • GatherTypeOreThorium
      • 12{2}
        • Power0.084
        • GatherTypeOreCobalt
      • 13{2}
        • Power0.063
        • GatherTypeOreAdamantite
      • 14{2}
        • Power0.05
        • GatherTypeOreMithril
      • 15{2}
        • Power0.17
        • GatherTypeGoblinMetal
    • DurabilityLossBlockTypes[1]
      • 0{2}
        • BlockSets[Stone, Rock, Ores, Soil, Wood]
        • DurabilityLossOnHit0.25
  • recipe{4}
    • inputs[3]
      • 0{2}
        • idIngredient_Bar_Copper
        • qty3
      • 1{3}
        • idWood_Trunk
        • qty6
        • resourcetrue
      • 2{2}
        • idIngredient_Fibre
        • qty1
    • outputs[1]
      • 0{2}
        • idTool_Pickaxe_Copper
        • qty1
    • bench{3}
      • idWorkbench
      • typeCrafting
      • categories[Workbench_Tools]
    • time3
  • hasIcontrue