Revenant Guardian Phase 2
Overview
- Health
- 350
- Group
- Undead
- Game ID
Skeleton_Elite_Phase_2
Drops when killed 3
| Item | Chance | Average | Range |
|---|---|---|---|
| Enkindled Sigil | 100% | 2 | 2 |
| Runestone Shard | 100% | 2 | 2 |
| Void Crystal Shards | 100% | 1.5 | 1–2 |
Chance of at least one per kill and the average amount, computed exactly from the drop table. How we compute it.
Kills needed
| Drop | Kills per item | Kills for 10 | ≥1 in 5 kills | ≥1 in 10 kills |
|---|---|---|---|---|
| Enkindled Sigil | 0.5 | 5 | 100% | 100% |
| Runestone Shard | 0.5 | 5 | 100% | 100% |
| Void Crystal Shards | 0.7 | 6.7 | 100% | 100% |
Averages from the exact drop table: kills per item is 1 ÷ the average amount per kill.
Other Skeleton mobs, closest in health
Raw game dataResolved from Server/NPC/Roles/Undead/Skeleton/Skeleton/Skeleton_Elite_Phase_2.json and its template
- maxHealth350
- dropListDrop_Skeleton_Elite
- appearanceSkeleton_Elite