Nail Throw Basic Straight Thief
Base version: Nail Throw (Basic Straight)
Attack a unit in a straight line.
Classes that can get it 2
A Thief class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Thief
- Damage
- 5+bonus_ranged_damage
- Type
- Straightshot attack
- Variant of
- Nail Throw (Basic Straight)
- Game ID
BasicStraightShot_Thief
Raw game dataExactly as defined in data/abilities/basic_attacks.gon
- templatestraightshot_attack
meta{5}
- nameABILITY_NAILTHROW_NAME
- descABILITY_NAILTHROW_DESC
- animate_namefalse
- ability_iconBasicStraightShot
- classThief
graphics{1}
- animationthrowobject
target{1}
- max_aoe3+bonus_range
damage_instance{1}
- damage5+bonus_ranged_damage
- variant_ofBasicStraightShot
- categorybasic_attacks