Sourcemined
Mewgenics
AbilityVerified on build 25143593

Call the Wind

Blow all units back one tile.

Base and upgraded

BaseUpgraded
EffectBlow all units back one tile.Blow all units back three tiles. Allies are immune to knockback damage during this.
Damage instance › Effects › Conditional Ally › Knockback Damage Immune Until Settled—1
Damage instance › Knockback13 (+2)

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Druid class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Druid
Mana cost
4
Damage
0
Type
Spell
Game ID
CallTheWind
Raw game dataExactly as defined in data/abilities/druid_abilities.gon
  • templatespell
  • meta{3}
    • nameABILITY_CALLTHEWIND_NAME
    • descABILITY_CALLTHEWIND_DESC
    • classDruid
  • tags[musical]
  • graphics{2}
    • animationsing3
    • particlefx_windSpell
  • cost{2}
    • mana4
    • infcantriptrue
  • target{4}
    • target_modedirection
    • aoe_modeall
    • aoe_considers_character_sizefalse
    • knockback_modeorientation
  • damage_instance{3}
    • damage0
    • knockback1
    • elements[Wind]
  • categorydruid
  • upgradedToCallTheWind2