Exert Upgraded
Refresh your basic attack and movement action.
Gain +2 STR and +4 SPD until end of turn.
Fall asleep at the end of the turn.
Classes that can get it 1
- Fighter · starter
A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Fighter
- Mana cost
- 6
- Type
- Self buff
- Game ID
Exert2
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
- templateself_buff
meta{3}
- nameABILITY_EXERT_NAME
- descABILITY_EXERT2_DESC
- classFighter
cost{2}
- infcantriptrue
- mana6
damage_instance{1}
effects{5}
- Drowsy1
- RefreshMovePoints1
- RefreshActPoints1
Temporary{3}
- statusStrengthUp
- stacks2
- turns1
__dupes[1]
0[2]
- 0Temporary
1{3}
- statusSpeedUp
- stacks4
- turns1
- categoryfighter
- upgradeOfExert