Fissure
Pull all units in a wide line towards the center of that line. This has a 10% chance to Petrify.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Pull all units in a wide line towards the center of that line. This has a 10% chance to Petrify. | Pull all units in a wide line towards the center of that line. This has a 15% chance to Petrify and spawns rocks. |
| Damage instance › Effects › Leave Behind Rock On Knockback | — | 1 |
| Damage instance › Effects › Petrify | [1,0.1] | [1,0.15] |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 5
- Damage
- 0
- Type
- Spell
- Game ID
Fissure
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatespell
meta{3}
- nameABILITY_FISSURE_NAME
- descABILITY_FISSURE_DESC
- classTank
cost{2}
- infcantriptrue
- mana5
graphics{2}
- animationgroundpound
- particleEarthquake
target{4}
- target_modedirection
- aoe_modecustom
custom_aoe[30]
- 0[1, 1]
- 1[2, 1]
- 2[3, 1]
- 3[4, 1]
- 4[5, 1]
- 5[6, 1]
- 6[7, 1]
- 7[8, 1]
- 8[9, 1]
- 9[10, 1]
- 10[1, 0]
- 11[2, 0]
- 12[3, 0]
- 13[4, 0]
- 14[5, 0]
- 15[6, 0]
- 16[7, 0]
- 17[8, 0]
- 18[9, 0]
- 19[10, 0]
- 20[1, -1]
- 21[2, -1]
- 22[3, -1]
- 23[4, -1]
- 24[5, -1]
- 25[6, -1]
- 26[7, -1]
- 27[8, -1]
- 28[9, -1]
- 29[10, -1]
- knockback_modeperp_towards_facing_middle_pull
damage_instance{5}
- damage0
- knockback1
- custom_additional_ai_weightmagnetize_favorlineup
effects{1}
- Petrify[1, 0.1]
- elements[Earth]
- categorytank
- upgradedToFissure2