Hundred Hand Slap
A ten-hit multi-strike melee attack with Knockback 10 at the end of the combo.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | A ten-hit multi-strike melee attack with Knockback 10 at the end of the combo. | A ten-hit multi-strike melee attack with Knockback 10 at the end of the combo. Each hit has a 10% chance to inflict Bruise. The final hit deals extra damage. |
| Damage instance › Effects › Bruise | — | [1,0.1] |
| Damage instance › Final hit bonus damage | — | 5+bonus_melee_ability_damage |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Monk
- Mana cost
- 15
- Damage
- 1+bonus_melee_ability_damage/5
- Type
- Melee attack
- Game ID
HundredHandSlap
Raw game dataExactly as defined in data/abilities/monk_abilities.gon
- templatemelee_attack
- classPlaceholderMeleeAttackAbility
meta{3}
- nameABILITY_100HANDSLAP_NAME
- descABILITY_100HANDSLAP_DESC
- classMonk
graphics{5}
- animationmegaslap
- darken_screentrue
- darken_screen_exclude_characters_on_tiletrue
- darken_screen_exclude_selftrue
- darken_screen_start_earlytrue
cost{2}
- infcantriptrue
- mana15
target{11}
- aoe_considers_character_sizefalse
- target_modetile
- restrictionsmust_have_character
- range_modestandard
- aoe_modestandard
- min_range1
- max_range1
- min_aoe0
- max_aoe0
- multihit10
- randomize_knockback_direction_except_for_finishertrue
damage_instance{3}
- damage1+bonus_melee_ability_damage/5
- typemelee
- knockback10
- categorymonk
- upgradedToHundredHandSlap2