Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Give a familiar +1 . | Give familiars in a large area +1 . |
| Damage instance › Effects › Conditional Familiar › Divine Shield | — | 1 |
| Damage instance › Effects › Divine Shield | 1 | — |
| Target › Aoe restrictions | familiars_only | — |
| Target › Max aoe | 0 | 4 (+4) |
| Target › Restrictions | aoe_must_exist | — |
Every field that differs between the two levels in the game files.
Classes that can get it 1
- Druid · starter
A Druid class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Druid
- Mana cost
- 5
- Damage
- 0
- Type
- Targeted status
- Game ID
Protection
Raw game dataExactly as defined in data/abilities/druid_abilities.gon
- templatetargeted_status
meta{4}
- nameABILITY_PROTECTION_NAME
- descABILITY_PROTECTION_DESC
- classDruid
- type_icondefense
- tags[musical]
graphics{1}
- animationsing3
cost{2}
- infcantriptrue
- mana5
target{5}
- min_range0
- max_range4
- max_aoe0
- restrictionsaoe_must_exist
- aoe_restrictionsfamiliars_only
damage_instance{2}
- damage0
effects{1}
- DivineShield1
- categorydruid
- upgradedToProtection2