Psychic Choke
Deal damage to and inflict Bruise on a unit within your line of sight.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Deal damage to and inflict Bruise on a unit within your line of sight. | Deal damage to and inflict Bruise on a unit within your line of sight. This damage counts as physical damage and scales with . |
| Cost › Mana | 5 | 4 (−1) |
| Damage instance › Damage | 2 | 2+bonus_melee_ability_damage |
| Damage instance › Type | — | physical_spell |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Psychic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Psychic
- Mana cost
- 5
- Damage
- 2
- Type
- Spell
- Game ID
PsychicChoke
Raw game dataExactly as defined in data/abilities/psychic_abilities.gon
- templatespell
meta{3}
- nameABILITY_PSYCHICCHOKE_NAME
- descABILITY_PSYCHICCHOKE_DESC
- classPsychic
graphics{3}
- affected_particlefx_GravitySlam
- fx_is_placeholder_animationtrue
- animationslowPawMagic
cost{2}
- infcantriptrue
- mana5
target{4}
- max_aoe0
- max_range20
- knockback_modezero
- restrictionsmust_have_line_of_sight
damage_instance{3}
- damage2
effects{1}
- Bruise1
- elements[Gravity]
- categorypsychic
- upgradedToPsychicChoke2