Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Swap positions with any ally. | Swap positions with any unit. |
| Cost › Mana | 5 | 3 (−2) |
| Target › Aoe restrictions | ["allies_only"] | none |
Every field that differs between the two levels in the game files.
Classes that can get it 1
- Tank · starter
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 5
- Type
- Swap
- Game ID
TankSwap
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templateswap
meta{4}
- nameABILITY_TANKSWAP_NAME
- descABILITY_TANKSWAP_DESC
- animate_nametrue
- classTank
graphics{0}
cost{2}
- mana5
- infcantriptrue
target{3}
- max_range20
- restrictions[must_be_swappable, aoe_must_exist]
- aoe_restrictions[allies_only]
- categorytank
- upgradedToTankSwap2