Baby Deathworm
Dash attacks units that end their movement in line with it.
Can't dash backwards!
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 8
- Movement
- 4
- Tag
- Worm
- Game ID
BabyDeathWorm
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 1
- Movement Reaction
Abilities 2
- Dash Baby Death Worm
- Teleport (Teleport)
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipBabyDeathWorm
- nameENEMY_BABYDEATHWORM_NAME
- shadownone
- tooltipENEMY_BABYDEATHWORM_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{5}
- tagworm
- factionenemies
- movement4
- health8
- corpse_health0
abilities{3}
- moveTeleport
- attackDash_BabyDeathWorm
- spells[]
passives{1}
MovementReaction{2}
- abilityDash_BabyDeathWorm
- blind_spottrue
ai{5}
- brainPatternBrain
pattern{1}
- domove
- decision_weightsdefault
- move_weightskeep_distance_always_move
- consider_spellsfalse
- categoryenemies