Daddy Shark Charmed
Will instantly kill anything it can reach!
Takes bonus turns for each bleeding unit.
Focuses on bleeding units.
Overview
- Group
- Familiars
- Faction
- Allies
- Health
- 28
- Movement
- 1
- Variant of
- Daddy Shark
- Game ID
CharmedDaddyShark
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed1
- Charisma5
Passive effects 2
- Trample
- Sharky Smells Blood
Abilities 2
- Daddy Hungry
- Move (Default Move)
Raw game dataExactly as defined in data/characters/familiars.gon
graphics{7}
- movieclipDaddyShark
- nameENEMY_DADDYSHARK_NAME
- uifloaters_offset1.5
- shadow_size2
- water_maskmedmed
- tooltipENEMY_DADDYSHARK_DESC
- show_infinity_damage_warningtrue
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed1
- charisma5
properties{8}
- tag[cat, fish]
- health28
- movement1
- factionallies
- size2x2
- move_blockeverything_even_when_dead
- view_bleeding_characters_as_enemiestrue
- inherit_factiontrue
abilities{3}
- moveDefaultMove
- attackDaddyHungry
- spells[]
passives{2}
- Trample3
- SharkySmellsBlood1
ai{3}
- brainGenericBrain
- decision_weightssimple
- move_weightsstay_close
- variant_ofDaddyShark
- categoryfamiliars