Chan Hung
Uses his own actions every time one of his enemies uses an action.
Has a different response for move, attack/weapon, and spell/trinket.
Overview
- Group
- Cat minibosses
- Faction
- Enemies
- Health
- 65
- Movement
- 3
- Tag
- Cat
- Game ID
MonkCat
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 4
- Monk Cat Reaction Abilities
- Aggro Target Is Current Turn
- Prioritize Aggro Target
- Brace
Abilities 4
- MCMelee
- Move (Default Move)
- Hadouken (MCHadouken)
- MCKinetic Charge
Raw game dataExactly as defined in data/characters/cat_minibosses.gon
graphics{4}
- movieclip_CAT
- nameENEMY_CHANHUNG_NAME
- custom_cat_dataMonkCat
- tooltipENEMY_CHANHUNG_DESC
equipment{1}
- faceMonkMask
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{6}
- tagcat
- factionenemies
- typeboss
- health65
- movement3
- initiative-20
abilities{3}
- moveDefaultMove
- attackMCMelee
- spells[MCHadouken, MCKineticCharge]
passives{4}
MonkCatReactionAbilities{5}
- movemove
- attackattack
- weaponattack
- spellMCHadouken
- trinketMCHadouken
- AggroTargetIsCurrentTurn1
- PrioritizeAggroTarget1
- Brace1
ai{4}
- brainPatternBrain
pattern{1}
- doMCKineticCharge
- decision_weightsdefault
- move_weightsstay_close_always_move
- categorycat_minibosses