Skeleton Cat
Comes back from the dead if its body isn't destroyed!
Undead.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 0
- Movement
- 3
- Game ID
SkeletonCat
Base stats
- Strength9
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 4
- No Health Only Shield
- Undead
- Status Immunity
- Transform On Death Immediately
Abilities 2
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{5}
- movieclip_CAT
- nameENEMY_SKELETONCAT_NAME
- custom_cat_dataSkeletonCat
alt_animations[1]
- 0[idle, skeletonIdle]
- tooltipENEMY_SKELETONCAT_DESC
sound{1}
alt_sounds[1]
- 0[SE_CatWalk, SE_SkeletonCatWalk]
stats{7}
- strength9
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{9}
- tag[cat, skeleton]
- typecat
- health0
- shield1
- base_mana_regen999
- factionenemies
- initiative10
- movement3
- corpse_health0
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[]
passives{4}
- NoHealthOnlyShield1
- Undead1
- StatusImmunity[Poison, Bleed]
TransformOnDeathImmediately{2}
- objSkeletonCatCorpse
- first_turnkeep_turns
ai{3}
- brainGenericBrain
- decision_weightsdefault
- move_weightsstay_close
- categorycat_enemies