Toadie
Disguises itself as inanimate objects.
While disguised, ambushes enemies that walk past it, causing Fear.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 14
- Movement
- 4
- Tag
- Cat
- Game ID
Toadie
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 1
- Disguised Trapper
Abilities 5
- Melee Attack (Basic Melee)
- Move (Default Move)
- Disguise
- Move Two Cantrip
- Fear Melee
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{4}
- movieclip_CAT
- nameENEMY_TOADIE_NAME
- custom_cat_dataToadie
- tooltipENEMY_TOADIE_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{7}
- tagcat
- typecat
- health14
- base_mana_regen999
- factionenemies
- initiative10
- movement4
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[Disguise, MoveTwoCantrip, FearMelee]
passives{1}
- DisguisedTrapperFearMelee
ai{5}
virtual_abilities{1}
MoveAway{2}
- abilityMoveTwoCantrip
- move_weightskeep_distance_always_move
- brainPatternBrain
- decision_weightsdefault
- move_weightskeep_distance
pattern{1}
- do_all[BasicMelee, MoveAway, Disguise]
- categorycat_enemies