Sourcemined
Mewgenics
EventCavesVerified on build 25143593

Crack in the wall

Safest choice

  • Use equipped weaponNo rollWorst: Lose an item (weapon) (Common tier · depends on your run)
  • BashSTR checkWorst: Take 5 damage (Fail STR roll · common tier)
  • LootLCK checkWorst: Starts a fight (events/crackinthewall.lvl) (Fail LCK roll · rare tier)

Use equipped weapon

No roll

Only shown if: Counter maximum: WorldEventLegacyCounter_CrackInTheWall, 3; Cat has item slot equipped: weapon

  1. Common tier · depends on your run

    Your cat slams your cat's weapon into the crack and manages to break it open farther!

    • increment legacy counter: WorldEventLegacyCounter_CrackInTheWall
  2. Rare tier · depends on your run

    Your cat uses your cat's weapon to pry off part of the wall. Coins spill out from widened the crack!

    • increment legacy counter: WorldEventLegacyCounter_CrackInTheWall
    • increment legacy counter: WorldEventLegacyCounter_CrackInTheWall
    • Gain 10–15 coins
  3. Common tier · depends on your run

    Your cat wedges your cat's weapon into the gap in the wall and pulls. Your cat's weapon snaps and breaks!

    • decrement legacy counter: WorldEventLegacyCounter_CrackInTheWall
    • Lose an item (weapon)
  4. Rare tier · depends on your run

    Your cat strikes the wall with your cat's weapon... Rocks from the ceiling collapse down atop your cat and the party! Debris wedges its way into the crack, sealing it up.

    • decrement legacy counter: WorldEventLegacyCounter_CrackInTheWall
    • decrement legacy counter: WorldEventLegacyCounter_CrackInTheWall
    • Whole party takes 5–10 damage
    • Next fight, enemies: ability on battle start immediate

Bash

STR check

Only shown if: Counter maximum: WorldEventLegacyCounter_CrackInTheWall, 3

  1. Pass STR roll · common tier · depends on your run

    Your cat swings at the crack in the wall but nothing happens so your cat walks off instead.

    Nothing else happens.

  2. Pass STR roll · rare tier · depends on your run

    Your cat strikes at the crack, breaking off pieces of the wall. Some coins tumble out of the widened gap!

    • increment legacy counter: WorldEventLegacyCounter_CrackInTheWall
    • Gain 10–15 coins
  3. Fail STR roll · common tier

    Your cat punches the wall... It hurts!

    • Take 5 damage
  4. Fail STR roll · rare tier

    Your cat winds up and swings at the crack with all your cat's strength... Your cat howls in pain from the impact!

    • Injury (str)

Loot

LCK check

Only shown if: Counter minimum: WorldEventLegacyCounter_CrackInTheWall, 4

  1. Pass LCK roll · common tier

    Your cat reaches through the crack in the wall and pulls out some loot!

    • Gain 5–15 coins
    • Get a random item from chapter common
  2. Pass LCK roll · rare tier

    Jackpot! Your cat fishes out a bag of treasure that was stashed in the wall.

    • Gain 10–30 coins
    • Get a random item from chapter rare
  3. Fail LCK roll · common tier

    Your cat reaches through the crack looking for treasure, but all that is left is some old food.

    • Gain 1–5 food
  4. Fail LCK roll · rare tier

    Your cat pokes his head through the wall looking for treasure... Something large grabs onto your cat and pulls your cat through the wall!

    • Starts a fight (events/crackinthewall.lvl)

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.