A deep hole in the Earth lies before your cat. Orange red light dances up from something burning deep below...
Safest choice
Enter the holeLCK checkWorst: Injury (burned); Gain disorder Charred (Fail LCK roll · rare tier)
Throw in a random itemLCK checkWorst: Lose an item (inventory); Lose an item (equipped) (Fail LCK roll · rare tier)
IgnoreNo rollNever rolls, nothing bad
Enter the hole
LCK check
Pass LCK roll · common tier
Your cat carefully crawls down the hole...
Your cat emerges several minutes later with a glowing item clutched in your cat's paw!
Get a random item from Ember or MatchStick or BurningCoal or FireFlower
Pass LCK roll · rare tier
Your cat descends into the hole...
A hideous laugh breaks the nervous silence and moments later your cat emerges with a devilish smirk on your cat's face!
Gain mutations: eyes 301
Fail LCK roll · common tier
Your cat leaps into the hole...
The smell of burning hair envelops the party as your cat reemerges!
Injury (burned)
Fail LCK roll · rare tier
Your cat tries to carefully lower himself into the hole but tumbles in, head first!
Your cat cries out in pain as your cat struggles to escape from the burning flames below!
Your cat tosses something from your cat's backpack into the hole...
Lose an item (inventory)
Get a random item from chapter_common
Pass LCK roll · rare tier
Your cat offers up a sacrificial item to the hole...
From the depths of hell below a powerful item is returned!
Lose an item (inventory)
Get a random item from demon themed items
Fail LCK roll · common tier
Your cat tosses an item into the hole. Your cat hears a faint hissing sound as it burns up deep below.
Lose an item (inventory)
Fail LCK roll · rare tier
Your cat pulls an item from your cat's bag to toss in the hole but knocks off an equipped item too, and they both tumble down into the chasm!
Lose an item (inventory)
Lose an item (equipped)
Ignore
No roll
100%
Your cat does peek into the ominous looking hole, but opts to walk carefully around it instead.
Nothing else happens.
Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.