Human Hide
Units that contact or attack you have a +25% chance to be Feared.
Spawn a food pickup at the start of each battle.
Overview
- Slot
- Neck
- Set
- Game ID
HumanFleshArmor
Stat changes
- Luck+2
- Charisma-1
Passive effects 2
- Revenge Damage
- Spawn On Battle Start
Raw game dataExactly as defined in data/items/armor_sets.gon
- nameARMOR_HUMANFLESHARMOR_NAME
- descARMOR_HUMANFLESHARMOR_DESC
- rarityrare
- kindneck
- frame63
- setHumanFlesh
- cha-1
- lck2
passives{2}
RevengeDamage{1}
effects{1}
- Fear[1, 0.25]
SpawnOnBattleStart{1}
- objectFood
- categoryarmor_sets