Dice Eyes
Gain a random stat up at the end of each turn.
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Overview
- Slot
- Eyes
- Part number
- 317
- Game ID
eyes-317
Passive effects 1
- Status Each Turn End
Raw game dataExactly as defined in data/mutations/eyes.gon
- descMUTATION_EYES_317_DESC
passives{1}
StatusEachTurnEnd{1}
- RandomStatUp1
- sloteyes
- number317