Patches
Start each battle with a random stat up.
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Overview
- Slot
- Texture
- Part number
- 303
- Game ID
texture-303
Passive effects 1
- Random Stat Up
Raw game dataExactly as defined in data/mutations/texture.gon
- descMUTATION_TEXTURE_303_DESC
passives{1}
- RandomStatUp1
- slottexture
- number303