Blessing of Spirit
When you end your turn, you and all allies heal 2 HP and gain 2 mana. This blessing is lost when you cast a spell.
Classes that can get it 1
Overview
- Class
- Medic
- Group
- Medic
- Upgrade levels
- 2
- Game ID
BlessingOfSpirit
Raw game dataExactly as defined in data/passives/medic_passives.gon
1{1}
passives{1}
PassiveUntilCastSpell{1}
HealAlliesEachTurn{3}
- stacks2
- mana2
- exclude_selffalse
2{2}
- descPASSIVE_BLESSINGOFSPIRIT2_DESC
passives{1}
PassiveUntilCastSpell{2}
HealAlliesEachTurn{3}
- stacks3
- mana3
- exclude_selffalse
StatusAlliesEachTurn{2}
- exclude_selffalse
- RandomStatUp3
- namePASSIVE_BLESSINGOFSPIRIT_NAME
- descPASSIVE_BLESSINGOFSPIRIT_DESC
- classMedic
- categorymedic