Covid
Start each battle with All Stats Down, Poison 1, and Weakness 1.
Your basic attack inflicts Poison 1 and Weakness 1.
15% chance of recovering at the end of each round. Contagious.
Overview
- Class
- Disorder
- Group
- Disorders
- Game ID
Covid
Raw game dataExactly as defined in data/passives/disorders.gon
- nameDISORDER_COVID_NAME
- descDISORDER_COVID_DESC
- classDisorder
passives{6}
- AllStatsUp-1
- Poison1
- Weakness1
StatusOnBattleEnd{2}
- even_if_deadtrue
CureDisease{3}
- chance15%
- diseaseCovid
- can_apply_to_anythingtrue
DamageNeighborsOnEndMove{4}
- typestatus
- cant_misstrue
- damage0
effects{1}
SpreadDisease{3}
- chance75%
- diseaseCovid
- can_apply_to_anythingtrue
AddStatusToBasicAttack{2}
- Poison1
- Weakness1
- categorydisorders