Light Up the Stage
At the end of your turn, emit 2 Sparkles for each turn you've taken.
Classes that can get it 1
Overview
- Class
- Mage
- Group
- Mage
- Upgrade levels
- 2
- Game ID
LightUpTheStage
Raw game dataExactly as defined in data/passives/mage_passives.gon
1{1}
passives{1}
StatusEachTurnEndForEachTurn{1}
- RandomMagicMissile2
2{2}
- descPASSIVE_LIGHTUPTHESTAGE2_DESC
passives{2}
StatusEachTurnEndForEachTurn{1}
- RandomMagicMissile4
StatusEachTurnEnd{1}
- KineticSpikes1
- namePASSIVE_LIGHTUPTHESTAGE_NAME
- descPASSIVE_LIGHTUPTHESTAGE_DESC
- classMage
- categorymage