Testy
When you take damage, gain +1 movement range until the end of your turn.
Classes that can get it 1
Overview
- Class
- Butcher
- Group
- Butcher
- Upgrade levels
- 2
- Game ID
Testy
Raw game dataExactly as defined in data/passives/butcher_passives.gon
1{1}
passives{1}
StatusOnTookDamage{1}
- TempMovement1
2{2}
- descPASSIVE_TESTY2_DESC
passives{1}
StatusOnTookDamage{1}
- MovementUp1
- namePASSIVE_TESTY_NAME
- descPASSIVE_TESTY_DESC
- classButcher
- categorybutcher