Ashina Soldier (10103110)
Variant placed in Ashina Castle (Overrun by Shinobi)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP | Sen |
|---|---|---|---|---|---|---|
| First playthrough | 640 | 330 | ×2.50 | ×2.50 | 3 | 2 |
| NG+1 | 1,377 | 709 | ×3.75 | ×3.75 | 6 | 4 |
| NG+2 | 1,653 | 851 | ×3.75 | ×3.75 | 9 | 5 |
| NG+3 | 1,722 | 886 | ×3.94 | ×3.94 | 12 | 5 |
| NG+4 | 1,790 | 922 | ×3.94 | ×3.94 | 15 | 5 |
| NG+5 | 1,825 | 940 | ×3.94 | ×3.94 | 18 | 5 |
| NG+6 | 1,859 | 957 | ×3.94 | ×3.94 | 21 | 5 |
| NG+7 | 2,066 | 1,064 | ×4.13 | ×4.13 | 27 | 6 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Ashina Castle (Overrun by Shinobi)
- Vitality
- 640
- Posture
- 330
- Posture regen
- 20
- Experience
- 3
- Sen
- 2
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 100
- Disease
- Immune
- Blood
- 100
- Curse
- Immune
- Freeze
- 100