Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Taro Troop (11807400)

Variant placed in Hirata Estate Revisited

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXP
First playthrough6,6951,680×3.00×3.00674
NG+111,7172,940×3.90×3.901,348
NG+214,0603,528×3.90×3.902,022
NG+314,6463,675×4.09×4.092,696
NG+415,2323,821×4.09×4.093,370
NG+515,5253,895×4.09×4.094,044
NG+615,8183,969×4.09×4.094,718
NG+717,5754,410×4.29×4.296,066

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Mibu Balloon of Wealth122%10
Pellet28%28

Overview

Area
Hirata Estate Revisited
Vitality
6695
Posture
1680
Posture regen
30
Experience
674
Drops
1 item lot

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
150
Disease
Immune
Blood
300
Curse
Immune
Freeze
100

Other Taro Troop variants 12

Other rows of the regulation file with this name, the closest in vitality.

Also in Hirata Estate Revisited 7