Lord Kuro (72001082)
Variant placed in Ashina Castle (Morning)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage |
|---|---|---|---|---|
| First playthrough | 232 | 90 | ×1.50 | ×1.50 |
| NG+1 | 744 | 288 | ×3.60 | ×3.60 |
| NG+2 | 892 | 345 | ×3.60 | ×3.60 |
| NG+3 | 930 | 360 | ×3.78 | ×3.78 |
| NG+4 | 967 | 374 | ×3.78 | ×3.78 |
| NG+5 | 985 | 381 | ×3.78 | ×3.78 |
| NG+6 | 1,004 | 388 | ×3.78 | ×3.78 |
| NG+7 | 1,116 | 432 | ×3.96 | ×3.96 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Ashina Castle (Morning)
- Vitality
- 232
- Posture
- 90
- Posture regen
- 20
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 100
- Disease
- Immune
- Blood
- 100
- Curse
- Immune
- Freeze
- 100