Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Kotaro (74700081)

Variant placed in Senpou Temple (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damage
First playthrough420157×1.75×1.75
NG+11,176441×3.67×3.67
NG+21,411529×3.67×3.67
NG+31,470551×3.86×3.86
NG+41,528573×3.86×3.86
NG+51,558584×3.86×3.86
NG+61,587595×3.86×3.86
NG+71,764661×4.04×4.04

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Senpou Temple (Morning)

  1. Taro Troop3,634
  2. Armored Warrior - Senpou Temple3,351
  3. Seven Ashina Spear - Shikibu Toshikatsu Yamauchi - Ashina Reservoir2,796
  4. Long-Arm Centipede Sen-Un2,229
  5. Spear Adept1,949
  6. Infested Seeker1,673
  7. Senpou Assassin829
  8. Seeker547
  9. Folding Screen Monkey - Seeing435
  10. Folding Screen Monkey - Hearing434
  11. Folding Screen Monkey - Speaking432
  12. Blackhat Badger420
  13. Kotaro420
  14. Bandit413
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 23 enemies, and this one.

Overview

Area
Senpou Temple (Morning)
Vitality
420
Posture
157
Posture regen
30

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
150
Disease
Immune
Blood
300
Curse
Immune
Freeze
100

Other Kotaro variants 5

Other rows of the regulation file with this name, the closest in vitality.

Also in Senpou Temple (Morning) 22