BML-G2/P03MLT-06
Six-cell missile launcher developed by Furlong Dynamics.
Missiles track targets and explode on hit, contributing
greatly to buildup of ACS strain. Standard model for
medium-weight builds. Capable of multi-lock.
Firepower
103attack per trigger
72impact per trigger
26damage per second
18impact per second
- Element
- explosive
- Accumulative impact
- 43
- Direct hit adjustment
- 145%
- Rapid fire
- 0.25 / s
- Recoil
- 0
- Magazine
- 6
- Total rounds
- 228
- Reload time
- 4 s
- Ammo cost
- 80
- Lock range
- 500 m
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
In an assembly
- Weighs 27% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Missile Launcher
- Mounts on
- R-back, L-back
- Weight
- 3610
- EN load
- 241
- Game ID
30020000
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs read from the regulation
- categoryMissile Launcher
- weight3610
- enLoad241
- slots[right-back, left-back]
attack{6}
- elementexplosive
- attackPower103
- impact72
- accumulativeImpact43
- directHitAdjustment145
- hits1
- rapidFire0.25
- recoil0
- magazine6
- totalRounds228
- reloadTime4
- ammoCost80
- lockRange500