Thief
- Kind
- Subclass
- Hit points at level 1
- 8 + Constitution modifier
- Hit die
- d8
- Primary ability
- Dexterity
Your quick hands and mastery of the larcenous arts make stealing second nature - be it from a third floor window or a forgotten ruin.
Level progression
What this subclass adds at each Rogue level, from the game's progression table: what you get, what you choose.
- Level 3Fast Hands
Gain an additional bonus action.
+1 Bonus Action
Second-Story Work: FallingYou've mastered the art of falling and gain resistance to Falling damage.
Fall damage ×0.5
- Level 9Gains a spell