Confused
- Kind
- Effect
- Lasts
- 2–3 turns, by source
- Saving throw to end it
- Wisdom saving throw at the end of each turn
Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor.
What it does
- When it ends
- Removes Confused Stupor
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 4 sources
- 3 turns · 3 sources
The duration is set by whatever applies it; the counts are the sources below.
- A Wisdom saving throw at the end of each of its turns ends it (against the caster's spell save DC).
Shares a stack with 2
These replace or block each other rather than adding up.
What applies it 7
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Confusion · 3 turns
Potions, scrolls, grenades and other consumables 1
Scroll of Confusion · 3 turns
Creature and other abilities 5
- Animus Screech · 2 turns
- Confusion · 3 turns
- Disconcerting Visage · 2 turns
- Mind Screech · 2 turns
- Rolan's Colour Spray · 2 turns