Heat Metal (variant 2)
- Kind
- Effect
- Lasts
- 10 turns
Metal is glowing red-hot. The caster can deal 3d8 Fire damage to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.
How long it lasts
- 10 turns · 2 sources
The duration is set by whatever applies it; the counts are the sources below.
- A long rest ends it.
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Heat Metal · 10 turns
Creature and other abilities 1
- Heat Metal: Reapply Damage · 10 turns