Rage: Eagle Heart
- Kind
- Rage
- Lasts
- 10 turns
Deals an additional 2 damage with melee and improvised weapons, and when throwing objects. Can use Dash as a bonus action, and foes have Disadvantage on Opportunity Attacks. Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
What it does
- Can't cast spells
- Grants End Rage
- Attacks against it have Disadvantage (under a condition)
- Grants Dash: Bonus Action
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 10 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- Can end when combat ends, under a condition.
- Breaks the concentration of a creature that gets it.
Shares a stack with 7
These replace or block each other rather than adding up.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Rage: Eagle Heart · 10 turns
What removes it 13
Spells and actions 1
Calm Emotions · removes rage effects
Other conditions 10
Frenzied · removes rage effects- Giant's Rage · removes rage effects
- Giant's Rage (variant 2) · removes rage effects
Lycanthropic Fury · removes rage effects
Rage · removes rage effects
Rage (Grants Frenzied Strike) · removes rage effects
Rage: Bear Heart · removes rage effects
Rage: Elk Heart · removes rage effects
Rage: Tiger Heart · removes rage effects
Rage: Wolf Heart · removes rage effects
Creature and other abilities 2
- Calm Emotions · removes rage effects
- End Rage · removes rage effects