Searing Smite
- Kind
- Debuff
- Lasts
- 10 turns
- Damage each turn
- 1d6 Fire (average 3.5)
- Saving throw to end it
- Constitution saving throw at the start of each turn
Affected entity takes 1d6 Fire damage every turn, until the turn after it succeeds a Constitution Saving Throw.
How long it lasts
- 10 turns · 3 sources
The duration is set by whatever applies it; the counts are the sources below.
- A Constitution saving throw at the start of each of its turns ends it (against the caster's spell save DC).
Damage each turn
Average per turn
3.5
1d6 Fire, 1–6
Ticks
Start of turn
at the start of each of its turns
| Lasting | Ticks | Average total |
|---|---|---|
| 10 turns | 10 | 35 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 3
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 2
Legacy of Avernus: Searing Smite · 10 turns
Searing Smite · 10 turns
Creature and other abilities 1
- Searing Smite · 10 turns