Hunger of Hadar (Debuff)
- Kind
- Debuff
- Lasts
- 1 turn or until removed (a long rest)
- Damage each turn
- 2d6 Cold (average 7)
- Saving throw (game tooltip)
- Dexterity
Standing near a portal to the dark between the stars, infested with unknown horrors. Takes 2d6 Cold damage at the start of their turn, and possibly 2d6 Acid damage at the end of their turn, as long as they are in the area. They are Blinded, and the area is Difficult Terrain.
What it does
- When applied
- Applies Blinded until removed
- Each turn
- 2d6 Cold damage, at the start of each of its turns
- When it ends
- Removes Blinded
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- until removed · 1 source
- 1 turn · 1 source
The duration is set by whatever applies it; the counts are the sources below. "Until removed" ends at a long rest at the latest.
Damage each turn
| Lasting | Ticks | Average total |
|---|---|---|
| 1 turn | 1 | 7 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Other conditions 1
Hunger of Hadar · until removed · aura
Creature and other abilities 1
- Ranged Attack · 1 turn