Blinded
- Kind
- Condition
- Lasts
- 1–10 turns, by source or until removed (a long rest)
Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to 3 m. Attack Rolls against Blinded creatures have Advantage.
What it does
- Disadvantage on attack rolls
- Attacks against it have Advantage
- Can see only 3 m
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 1 turn · 18 sources
- 2 turns · 8 sources
- 10 turns · 6 sources
- until removed · 4 sources
- 3 turns · 2 sources
The duration is set by whatever applies it; the counts are the sources below. "Until removed" ends at a long rest at the latest.
Shares a stack with 1
These replace or block each other rather than adding up.
What applies it 30
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 7
- Arcane Shot: Shadow Arrow · 2 turns
Blinding Shot · 2 turns
Dawnburst Strike · 3 turns
Dazzling Ray · 1–10 turns- Dirty Trick: Sand Toss · 2 turns
- Mighty Impel · 1 turn
Sunbeam · 1–10 turns
Potions, scrolls, grenades and other consumables 1
Scroll of Sunbeam · 1–10 turns
Weapons and armour 2
Justiciar's Scimitar · 2 turns · while equipped · through Shadow-Blinding
Vision of the Absolute · 2 turns · on a hit
Class features, feats and races 1
Wildheart · 2 turns · one of a choice · level 6 · through Aspect of the Beast: Chimpanzee
Other conditions 5
- Hoots' Hooch: Photosensitivity · until removed
Hunger of Hadar (Debuff) · until removed
Lathander's Light · 1 turn
Mystic Carrion's Blinding Curse · until removed
Mystic Carrion's Restraining Curse · until removed
Reactions 2
- Flurry of Moths: Blinding Swarm · 1 turn
- Flurry of Moths: Mighty Blinding Swarm · 1 turn
Creature and other abilities 12
- Angelclocker's Aura · 1–2 turns
- Billowing Hurl · 1 turn
- Blinding Flourish · 3 turns
- Dazzling Ray · 1–10 turns
- Mechanical Throw · 1 turn
- Recast Dazzling Ray · 1–10 turns
- Recast Sunbeam · 1–10 turns
- Rend Vision · 1–2 turns
- Sunbeam · 1 turn
- Throw · 1 turn
- Throw Karabasan's Gift · 1 turn
- Wild Magic: Bolt of Light · 1 turn
What removes it 15
Spells and actions 2
Heal · removes blinded effects
Lesser Restoration · removes blinded effects
Potions, scrolls, grenades and other consumables 3
Arrow of Salving · removes blinded effects
Elixir of Health · removes blinded effects
Remedial Potion · removes blinded effects
Weapons and armour 1
Jhannyl's Gloves · while equipped · removes blinded effects
Other conditions 7
- Hoots' Hooch: Photosensitivity
Hunger of Hadar (Debuff)
Lathander's Light
Mystic Carrion's Blinding Curse
Mystic Carrion's Poisoned Curse
Mystic Carrion's Restraining Curse- Noblestalk · removes blinded effects
Creature and other abilities 2
- Heal · removes blinded effects
- Lesser Restoration · removes blinded effects
What prevents it 10
Effects that make a creature immune to it, by name or to every status of its kind.
Weapons and armour 5
Shar's Spear of Evening · while equipped · through Blind Immunity
Shar's Spear of Evening · while equipped · through Shar's Blessing
Eversight Ring · while equipped · through Blind Immunity
Helldusk Helmet · while equipped · through Infernal Sight
Steel Watcher Helmet · while equipped · through Artificial Sight
Class features, feats and races 1
Warlock · one of a choice · level 2 · through Devil's Sight
Other conditions 4
Downed
Eyes of the Dark- Hope of the House
Spore Servant