Sourcemined
Baldur's Gate 3
SpellVerified on build 25605617
Scorching Ray Shot icon

Scorching Ray Shot

Level
Level 3 · Evocation
Cost
Action
Range
18 m
Targets
4
Roll
Ranged spell attack
Damage
8d6 Fire
Components
Verbal, Somatic
Recharge
Once per short rest (per item)

Hurl 4 rays of fire. Each ray deals 2d6 Fire damage.

Damage by spell slot

Average at 3rd level
28
8d6 Fire
Average at 6th level
28
8d6 Fire
Per slot level
+0
each slot above 3rd
  1. 3rd-level slot28 8d6 Fire
  2. 4th-level slot28 8d6 Fire
  3. 5th-level slot28 8d6 Fire
  4. 6th-level slot28 8d6 Fire
Average damage of one cast at each spell slot, from the game's own upcast entries.
SlotDamageTargetsAverage
3rd8d6 Fire428
4th8d6 Fire428
5th8d6 Fire428
6th8d6 Fire428

Chance to hit and damage per cast

0102030101215182125Target AC
  • Level 5, +3 modifier
  • Level 12, +5 modifier
Average damage of one cast, misses included (at its 3rd-level slot): d20 + proficiency + spellcasting modifier against the target's AC; a natural 20 is a critical hit and doubles the dice.
Show the numbers
Target ACLevel 5, +3 modifierLevel 12, +5 modifier
1025.228
1123.828
1222.426.6
132125.2
1419.623.8
1518.222.4
1616.821
1715.419.6
181418.2
1912.616.8
2011.215.4
219.814
228.412.6
23711.2
245.69.8
254.28.4
CasterAC 12AC 15AC 18AC 21
Level 5, +3 (attack +6)75%60%45%30%
Level 12, +5 (attack +9)90%75%60%45%

Chance to hit per attack roll. Each ray or beam rolls to hit on its own; the chart adds them up.

Who can get it

From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.

Equipment 1

Other level 3 spells 46