Absolute's Talisman: Aid
- Level
- Level 2 · Abjuration
- Cost
- Action
- Range
- Self
- Components
- Verbal, Somatic
- Recharge
- Once per long rest (per item)
Heal yourself and increase your hit point maximum by 5 hit points.
Healing by spell slot
Average at 2nd level
5
5
Average at 6th level
5
5
Per slot level
+0
each slot above 2nd
| Slot | Healing | Average |
|---|---|---|
| 2nd | 5 | 5 |
| 3rd | 5 | 5 |
| 4th | 5 | 5 |
| 5th | 5 | 5 |
| 6th | 5 | 5 |
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Equipment 1
Absolute's Talisman · always known