Shield
- Level
- Level 1 · Abjuration
- Cost
- Reaction + 1st-level spell slot
- Range
- Self
- Components
- Verbal, Somatic
When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 2
Subclasses 12
- The Hexblade (Warlock) · can pick, from level 1
- Abjuration (Wizard) · can pick, from level 2
- Bladesinging (Wizard) · can pick, from level 2
- Conjuration (Wizard) · can pick, from level 2
- Divination (Wizard) · can pick, from level 2
- Enchantment (Wizard) · can pick, from level 2
- Evocation (Wizard) · can pick, from level 2
- Illusion (Wizard) · can pick, from level 2
- Necromancy (Wizard) · can pick, from level 2
- Transmutation (Wizard) · can pick, from level 2
- Arcane Trickster (Rogue) · can pick, from level 3
- Eldritch Knight (Fighter) · can pick, from level 3
Feats 2
- Magic Initiate: Sorcerer · can pick
- Magic Initiate: Wizard · can pick
Equipment 3
Amulet of the Harpers · always known
Elegant Studded Leather · always known
Shield of Shielding · always known