Game Afoot
While chasing the Obsession, whenever you basic-break Pallets or Breakable Walls, or damage Generators, you gain 10% Haste for 10s.
Whenever you damage the Survivor with the most chase time with a basic-attack, they become the Obsession.
“This one might actually be a challenge... ” -Adriana Imai
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Haste (%) | 10 | 10 | 10 |
| Haste duration | 8 | 9 | 10 |
Full text per tier
Tier I
While chasing the Obsession, whenever you basic-break Pallets or Breakable Walls, or damage Generators, you gain 10% Haste for 8s. Whenever you damage the Survivor with the most chase time with a basic-attack, they become the Obsession.
Tier II
While chasing the Obsession, whenever you basic-break Pallets or Breakable Walls, or damage Generators, you gain 10% Haste for 9s. Whenever you damage the Survivor with the most chase time with a basic-attack, they become the Obsession.
Tier III
While chasing the Obsession, whenever you basic-break Pallets or Breakable Walls, or damage Generators, you gain 10% Haste for 10s. Whenever you damage the Survivor with the most chase time with a basic-attack, they become the Obsession.
Overview
- Role
- Killer
- Character
- The Skull Merchant
- Teachable at level
- 30
- Categories
- Enhancement, Cruelty