Leverage
Whenever a Survivor unhooks another or themselves, they heal 30% slower for 60s.
“Good. Now we can move in for the kill.” -Adriana Imai
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Heal penalty (%) | 20 | 25 | 30 |
| Reduce healing duration | 60 | 60 | 60 |
Full text per tier
Tier I
Whenever a Survivor unhooks another or themselves, they heal 20% slower for 60s.
Tier II
Whenever a Survivor unhooks another or themselves, they heal 25% slower for 60s.
Tier III
Whenever a Survivor unhooks another or themselves, they heal 30% slower for 60s.
Overview
- Role
- Killer
- Character
- The Skull Merchant
- Teachable at level
- 40
- Categories
- Hinderance